Corda Server™ can import graphics into an Image Template file, which is useful for adding a background for the objects in the Image Template file, or for adding company logos to Corda® images.
Import graphics in either GIF or JPEG formats.
This section includes the following sections:
Warning: Importing very large images can seriously decrease Corda Server’s performance.
Import a graphic into an Image Template file with Corda Builder™. For more information, see Imported Images in the Corda Builder User Guide.
Note: Corda Builder encodes images in Image Template files, thereby preventing you from adding image objects dynamically. Rather, create a separate Image Template file containing just the image, and then overlay it (see Adding Objects to an Image Template File). Alternatively, import a placeholder image into the Image Template file, and change its source dynamically, or hide the placeholder when the image is not needed.
Change the source of an image using PCScript.
Important: In order for Corda Server to load any image, it must be given permission to read data from the specified path or domain. For more information, see Setting Path Permissions in the Corda 7 Install and Administration manual.
To change the imported image source in PCScript, use the bitmap.loadFile() method.
Enable drilldown effects for an imported image using either ITXML or PCScript.
For information about drilldown effects, see Building Drilldown
To enable drilldown for an imported image with ITXML, modify the Image object and add a drilldown property. More information about this object is available in the Corda 7 Object Reference in Corda Builder.
To enable drilldown for an imported image in PCScript, use the bitmap.ddEnable() method.
Hide an existing imported graphic in an Image Template file using either ITXML or PCScript.
To hide an imported image with ITXML, modify the Image object and set the Visible property to false . More information about this object is available in the Corda 7 Object Reference in Corda Builder.
To hide an imported image in PCScript, use the bitmap.hide() method.